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![]() Whipped Cream and Other Delights Bonus Tracks by Herb Alpert @ARTISTdirect.com. which became famous as the theme song for The Dating Game. Along with 'Spanish Flea' this song was used as the theme song for the television show 'The Dating Game'. Here's an extrememly rare clip of Whipped Cream from Herb's Singer show shown in 1967. Enjoy. P.S. I had the once in a lifetime opportunity to see Herb and. The Dating Game - Wikipedia, the free encyclopedia. This article is about the television show. For the video game genre, see Dating sim. ![]()
The Dating Game. Also known as. The New Dating Game. Created by. Chuck Barris. Presented by. Jim Lange (1. Elaine Joyce (1. 98. Jeff Mac. Gregor (1. Brad Sherwood (1. Chuck Woolery (1. Narrated by. Johnny Jacobs (1. Bob Hilton (1. 98. Charlie O'Donnell (1. Virginia Watson (1. John Cramer (1. 99. Country of origin. United States. Production. Running time. 30 minutes with commercials. Production company(s)Chuck Barris Productions (1. Barris Productions (1. Barris Industries (1. Distributor. Station Syndication, Inc. Firestone Program Services (1. Bel- Air Program Sales (1. Clarion Communications (1. Barris Program Sales (1. Columbia Tri. Star Television Distribution (1. Sony Pictures Television. Release. Original network. ABC (1. 96. 5–1. Syndicated (1. 97. Original release. First Run. December 2. July 6, 1. 97. 3 (ABC Daytime)Second Run. October 6, 1. 96. January 1. 7, 1. 97. ABC primetime)Third Run. September 1. 0, 1. September 1. 97. 4 (Syndication)Fourth Run. September 4, 1. 97. September 1. 98. 0 (Syndication)Fifth Run. September 1. 5, 1. September 8, 1. 98. Syndication)Sixth Run. September 9, 1. 99. September 1. 99. 9 (Syndication)The Dating Game is an ABC television show. It first aired on December 2. Chuck Barris from the 1. ABC dropped the show on July 6, 1. The New Dating Game. The program was revived three additional times in syndication afterwards. The first revival premiered in 1. Jim Lange hosted The Dating Game for its entire ABC network run and the 1. The 1. 98. 6 revival was hosted by Elaine Joyce for its first season and Jeff Mac. Gregor for its remaining two seasons. When the show was revived with a different format in 1. Brad Sherwood was named as its host. Chuck Woolery took over in 1. Beginning in 1. 96. The Dating Game was often paired with The Newlywed Game. This was especially true when the two shows entered syndication; in fact, in 1. The Dating Game and The Newlywed Game were sold as a package called "The Dating- Newlywed Hour". The program was originally broadcast in black- and- white, but when a prime- time version began in October 1. ABC daytime series to be broadcast in color on a regular basis. Typically, a bachelorette would question three bachelors, who were hidden from her view; at the end of the questioning period, she would choose one to go out with on a date paid for by the show. Occasionally, the roles would be reversed with a man questioning three ladies; other times, a celebrity would question three players for a date for themselves or for a co- worker or a relative of theirs. Before becoming famous, Farrah Fawcett, Suzanne Somers, Yvonne Craig, Lindsay Wagner, Tom Selleck and Lee Majors appeared as contestants on the show in the 1. Other contestants who appeared before becoming famous included The Carpenters, Jackson Bostwick, Joanna Cameron, Andy Kaufman (who went under the pseudonym Baji Kimran), Steve Martin, Burt Reynolds, John Ritter, Phil Hartman, Jennifer Granholm (Governor of Michigan from 2. Arnold Schwarzenegger, and Alex Kozinski.[1] Serial killer Rodney Alcala's episodes were shown during his murder spree and after he had been convicted of rape in California. Some contestants appeared even after they were fairly well known, including a young Michael Jackson, Ron Howard, Maureen Mc. Cormick, Barry Williams, Sally Field, Richard Dawson, Jay North, and Paul Lynde. One standard trademark was that at the end of each episode, the host and winning contestants would blow a kiss to the viewers. Game play[edit]Original version[edit]Generally the bachelorette would ask questions written in advance on cards to each of the three hidden bachelors. The same question could be asked to multiple bachelors. This continued until time ran out. The bachelorette would make her choice based solely on the answers to her questions. Occasionally, the contestant was a bachelor who would ask questions to three bachelorettes. Certain kinds of questions were "off- limits", such as name, age, occupation, and income. When the original format returned to the syndicated revival in 1. For the first season of the 1. The Dating Game used a different format. A notable change was that the prospective bachelor/bachelorette knew what the first names of his or her potential dates were at all times. Instead of asking questions of their potential date, the bachelor/bachelorette was presented with two pun- laden statements, each pertaining to one of the potential dates. When chosen, a new statement replaced the old statement and the potential date explained the reason why that fact pertained to them. Play continued until time expired, after which the bachelor/bachelorette gave their choice. In several weeks of episodes that aired at various times throughout the season, another format was used. This format saw the players choose a potential date based on how good they looked and another based on personality. To determine the "looks" portion, the bachelor/bachelorette observed their potential dates (another change not seen on any Dating Game series beforehand) for several seconds; the three players wore noise- cancelling headphones so they could not hear what the bachelor/bachelorette was saying about them and they identified by numbers. The statement round was used to determine the "personality" portion. After the game ended the bachelor/bachelorette chose one panelist based on looks and one based on personality, then was prompted to choose either of the two. In the case the bachelor/bachelorette chose the same person for both looks and personality, they won a cash prize of $5. Episode status[edit]The ABC daytime episodes are believed to have been erased after broadcast, as was the standard practice with network daytime programs prior to the late 1. However at least 2. John Ritter as the bachelor from 1. GSN aired 2. 3 daytime shows. The remaining versions of the show, which were made for syndication, are assumed to exist in their entirety. The 1. 99. 0s syndicated version is currently airing on Game. TV in Canada. After the version finale in 1. The Dating Game with the repeats of the 1. Los Angeles TV Station KHJ- TV (now KCAL- TV) Channel 9 from September 2. September 1. 2, 1. In another variation of the final year in reruns, there were some episodes from ABC daytime, ABC primetime and syndicated weekly. Some of the celebrities that appeared on The Dating Game appeared as a bachelor or bachelorette before becoming famous or a special guest star include: Theme music and cues[edit]The show used many popular music from its time ranging from Tijuana Brass music from the 1. For the first few episodes at the beginning of the ABC run, live music was provided by The Regents, a house band from Jack Martin’s A. M- P. M. on La Cienega Blvd.[8] (unrelated to the 1. The Regents, famous for their song "Barbara Ann"). Later on, during 1. The Mariachi Brass, featuring trumpeter Chet Baker. The show also had music covers made by Skip Battin & The Group (1. Aurora 1. 59), & The Challengers (1. Triumph 6. 4). The series started using several songs by Herb Alpert and the Tijuana Brass as cues for the show, including: "Spanish Flea" (music used to introduce the bachelor questioning the females)"Whipped Cream" (music used to introduce the bachelorette questioning the males)"Lollipops and Roses" (music used to meet the date)Different pieces of music were also used during the time, after the interview portion, to think about choosing a date. Some musical pieces include: "Ladyfingers" (Herb Alpert)"Lemon Tree" (Herb Alpert)Music used for guest appearances of celebrities choosing a date for themselves (or their daughter), or band appearances include: "Live" (The Merry- Go- Round, used to open the show for their guest appearance)"Close To You" (Karen Carpenter, used to open the show for her guest appearance)"Midnight Confessions" (The Grassroots, used to open the show for their guest appearance)"I Want To Be Where You Are" (Michael Jackson, used during his guest appearance)"I Want You Back" (Michael Jackson, an instrumental version used during the prize description)"Cheyenne" (Barry Williams, used during his guest appearance)"Goin' Out of My Head" (Little Anthony, used to open the show for his guest appearance)Other music cues used on the show include: "Fantail" by Count Basie (music used when host Jim Lange introduces the three potential dates to the audience)"Love Sickness" by The Trumpets Ole (a brief cue used when time for the interview portion is through)"Boston Bust- Out" by Jimmy Mc. Griff (music used before the date is introduced to their prize)The show added a closing theme in 1. The Dating Game" ends. The theme used music is called "Little Rosie". Many of the music, including this closing theme used during this show's run, was released on the 1. LP record album Themes From TV Game Shows,[9] produced by Chuck Barris. The show continued to use the 1. The 1. 97. 8 opening theme is found on the album's first track, and is credited to Chuck Barris & David Mook. The later 1. 98. 0s version used music composed by Milton De. Lugg. Later versions featured a re- recording of the original theme by Steve Kaplan. International Versions[edit]In his first autobiography, Confessions of a Dangerous Mind (1. Barris claimed that The Dating Game was a cover for his CIA activities, and was promoted by the CIA. However, his second memoir, The Game Show King: A Confession (1. CIA—or, for that matter, his previous book; [1. CIA spokesman has categorically denied that Barris ever worked for them in any capacity.[1. The show's popularity in the 1. Baskin- Robbins called Dating Game. It was a pink ice cream with diced dates and butter toasted pecans.[1. Licensed Merchandise[edit]Hasbro released three home games based on the original 1. Pressman released a single home game based on the 1. Herb Alpert & the Tijuana Brass Whipped Cream Video 1. Here's an extrememly rare clip of Whipped Cream from Herb's Singer show shown in 1. Enjoy. P. S. I had the once in a lifetime opportunity to see Herb and Lani play at Blues Alley in Georgetown Washington DC 1. May 2. 00. 8. The show was absolutely spectacular. After all these years, they both still have it: the skills and the love. Truly a remarkable show. Herb and Lani, thanks to all of the wonderful years of warming our hearts with your great art work. You both are truly blessed as well as I was at your show. The USA Basketball Men's Senior National Team, [1] commonly known as the United States men's national basketball team, represents the United States of America in. USA TODAY delivers current local and national news, sports, entertainment, finance, technology, and more through award-winning journalism, photos, videos and VR. Atlantic 10 Conference Official Athletic Sites,News, scores, schedules, stats, live video, live audio, on-demand video. ![]() ![]() National Basketball Association Christmas games. Games held by the National Basketball Association (NBA) on Christmas Day, December 2. Currently, five games are played on Christmas. Unlike the National Football League (NFL)'s traditional Thanksgiving Day games, the NBA's Christmas Day games have no fixed opponents; rather, they feature some of the best teams and players.[2] Very often a rematch of the previous season's NBA Finals are showcased on Christmas Day. ![]() History[edit]Clippers Coach Doc Rivers (left) and Phil Jackson (right) have participated on Christmas Day as both player and coach. Jackson is tied for the most coaching victories on Christmas Day and won his 1,0. Christmas Day in 2. The first NBA game played on December 2. NBA's inception, when the New York Knicks beat the Providence Steamrollers at Madison Square Garden 8. Since then, the NBA has played games every year on Christmas Day except in 1. This makes the NBA the only league to regularly schedule games on December 2. In the early days, regional proximity dictated most of the matchups.[3] Teams would usually play their geographical rivals to cut down on holiday travel and to allow them to have more time with their families.[3] According to Dr. ![]() Jack Ramsay, who coached the Portland Trail Blazers from 1. Christmas meant being at home with the family and having a game we always won. That was a perfect Christmas to me."[3] He set the record for most coaching victories on Christmas Day with 1. Phil Jackson later matched in 2. In the early 1. 98. New York Knicks put on a show three years in a row. In one game (1. 98. Bernard King scoring 6. Christmas Day,[1] With the advent of television and the excitement caused by these games, the NBA decided to scheduled games over the holiday that showcased the best teams and players.[3]Teams and players[edit]The Knicks have played the most Christmas Day games than any other team, with 4. They are 2. 2–2. Their most recent Yuletide appearance came in 2. Oklahoma City Thunder 1. Madison Square Garden. It was the worst loss by a home team on Christmas Day in NBA history.[7] The Knicks have a checkered history on the 2. Their 2. 2 wins are the most by a team on Christmas Day.[4] Their 2. Some players have participated on Christmas Day as both player and coach. Doc Rivers played with the Knicks in 1. Boston Celtics from 2. ![]() Phil Jackson, who also participated as a player and coach, has been a part of at least 2. Christmas every year from 1. He won his 1,0. 00th game on Christmas Day in 2. Kobe Bryant has never coached on Christmas, but he has played 1. In fact, he has played more often on Christmas than on any other date on the calendar, playing his first in 1. Many teams and players that have played on this day have worn special uniforms and sneakers.[1. From 2. 00. 9 to 2. Knicks wore their third jersey, the green/orange alternate which they first used exclusively for St. Patrick's Day. During the game between the Heat and the Lakers in 2. Bryant, Pau Gasol and Lamar Odom wore lime- green Nike kicks[1. James and Chris Bosh wore holiday- red shoes with garish green laces.[1. From 2. 00. 8 to 2. Features athlete profiles, daily online blogs, videos and photos from the games. Christmas Day wore a patch featuring the NBA logo inside a snowflake. Since the 2. 01. 2–1. NBA and Adidas produced special uniforms for the Christmas games. All of these uniforms feature a particular theme, such as monochromatic designs ('Big Color') and chrome- treated logos ('Big Logo'). Memorable moments[edit]The NBA Christmas- Day contests have featured some of the most memorable games ever played.[2][1. Bernard King scored 6. New York Knicks in 1. Patrick Ewing helped the Knicks come back to beat the Boston Celtics after trailing by 2. He then beat Michael Jordan and the Bulls on a last- second jumper in 1. Scottie Pippen performed a last- second block in 1. The first showdown featuring Kobe Bryant and Shaquille O'Neal as opponents occurred on Christmas, 2. Le. Bron James and Kobe Bryant.[3][1. Phil Jackson becoming the fastest coach to win 1,0. December 2. 5, 2. In 2. 01. 2, Kobe Bryant became the all- time Christmas Day scorer with 3. Oscar Robertson who scored 3. As a result of a lockout in 2. Christmas Day was also the season opener.[1. ESPN/ABC analyst Jeff Van Gundy talked about that day, saying, "It's a different opening day than has ever happened in the past and Christmas Day games have always been a big day for the NBA. This unique situation combined with the unveiling of a championship banner for the Mavericks in a finals rematch, and then to see the Lakers and the debut of Mike Brown as head coach, those things are all going to be very compelling."[1. Rivalries have also been showcased during games played on this day. During the 1. 99. Christmas but one featured a game involving either the New York Knicks or the Chicago Bulls, with the two teams playing against each other twice (in the Bulls championship season of 1. They would have met a third time in 1. The only year during the 1. Christmas Day was during the Bulls first championship season in their second three- peat, in 1. During the 2. 00. NBA showcased the Shaq–Kobe feud. Since 1. 99. 9, each Christmas has featured games involving either the Celtics or the Lakers, with both teams playing on the holiday in 2. In a great pairing, the two teams faced off against each in other during the first of the Lakers' most recent back- to- back championship seasons of 2. This was the first meeting between the two teams since the finals of the year before. The home team is 1. Christmas games. The winning percentage of . Christmas Day is better than the overall winning percentage for home teams during the regular season or the playoffs since 1. Christmas Day standings[edit]Of current NBA franchises.[2. Scheduling and broadcasting[edit]After a season's NBA Finals comes to an end, officials from both the NBA and the network that broadcast the NBA meet to plan the schedule of games for the holiday during the upcoming season.[3] In most cases, two of the teams that play during the holiday are the teams that reached the finals the previous season, and often a rematch of the NBA Finals is scheduled.[3] The NBA usually tries to have the best players play against each other.[3] Some examples of this include 2. Los Angeles Lakers played at home against the Cleveland Cavaliers in 2. Miami Heat in 2. 01. Kobe Bryant and Le. Bron James both times.[3][1. Broadcasting[edit]The first telecast of an NBA game on Christmas Day dates back to the league's early years. In 1. 94. 7, the Providence Steamrollers played in New York against the Knicks on WCBS channel 2 at 9 p. Eastern Time. Stan Lomax and Bob Edge called that game. Fifteen minutes later, at 8: 1. Central Time, Joe Wilson broadcast the game between Baltimore Bullets and Chicago Stags for WBKB channel 4 in Chicago. The first nationally televised Christmas Day NBA broadcast occurred in 1. ABC broadcast a game between the Los Angeles Lakers and San Diego Rockets from San Diego. Jerry Gross and Jack Twyman called that broadcast for ABC. ABC would continue to televise Christmas Day games through 1. Chris Schenkel did play- by- play for ABC during this period with the exception of 1. Keith Jackson had the honors. Jack Twyman remained in the color commentating position up until 1. Bill Russell took over. From 1. 97. 5- 1. CBS broadcast a game on Christmas Day. However, it was not until 1. CBS broadcast the game between the New Jersey Nets and the New York Knicks and ESPN broadcast the game between the Los Angeles Lakers and Portland Trail Blazers (Sam Smith and Dick Vitale were on the call for ESPN).[1. In the 1. 99. 0s, NBC broadcast a doubleheader each year on Christmas Day and this has continued after ABC took over in 2. ABC broadcast only one game. For three years (2. ABC insisted on having a Christmas Day game between the Miami Heat and the Los Angeles Lakers so that Kobe Bryant and Shaquille O'Neal could play against each other. Since ABC took over the NBA, ESPN has also broadcast games on Christmas Day (except in 2. Since 2. 00. 9, Christmas Day broadcasts on ESPN/ABC have featured a music video with Mariah Carey singing "All I Want for Christmas Is You."[2. In 2. 01. 0, Carey added "Oh Santa!"[2. In 2. 00. 8, TNT broadcast on Christmas Day for the first time as Marv Albert, Mike Fratello and Craig Sager called the game between Washington and Cleveland in Cleveland and Kevin Harlan, Reggie Miller and Cheryl Miller called the game between Dallas and Portland in Portland. This marked the first time that all three networks that cover the NBA (ABC, ESPN, and TNT) produced games on Christmas Day. This happened again in 2. TNT broadcast their next Christmas game, the very first game of the 2. It was a contest between the Boston Celtics and the New York Knicks at Madison Square Garden with Albert (himself a former Knicks broadcaster) calling the game with Steve Kerr.[1. ABC broadcast the Dallas Mavericks raising their 2. Championship banner during their pre- game show. This marked the first time in NBA history that a pre- game championship banner ceremony has been aired on a terrestrial television network; either Turner Sports or a regional sports network aired the ceremonies in previous years. Reception[edit]Mike D'Antoni said that the players should feel "very fortunate" to play on Christmas Day and said that they could adjust their schedules a bit. There has been controversy surrounding the tradition of NBA games on Christmas Day. Certainly there is praise. It's not hard to find fans, players, coaches, spokespeople for the networks that broadcast the NBA, and members of the news media who support the tradition. For players and coaches, the standard public statement is that a Christmas game is an honor, as it's not only a chance to play on national television, but also a reward for having a great team and great players.[3]Before the game between the Boston Celtics and Orlando Magic at Amway Arena in 2. Christmas as a reward. Celtics Coach Doc Rivers said that like most of the players, he always watched Christmas Day games growing up. NBC Olympics | Home of the 2. Olympic Games in Rio. For many Olympic athletes, family plays a crucial role in the journey to such a large stage. The Rio Summer Olympics kick off Aug. NBC and NBC Sports Live Extra. Year- round Olympic Sports coverage on NBCSports. News and videos | Live stream and TV schedule. Microsoft Points - Wikipedia, the free encyclopedia. Microsoft Points. Central bank. Microsoft. Plural. Points, Microsoft Points, MSPBanknotes Freq. Cards of 4. 00, 7. Microsoft Points (previously known as Xbox Live Points) were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.[1]In June 2. Microsoft announced that it would phase out Microsoft Points by the end of 2. United States dollar and Euro) on its digital distribution platforms. An Xbox 3. 60 software update implementing this change was released on August 2. Microsoft Points were converted into an equivalent amount of local currency for purchases.[2]Distribution[edit]Microsoft Points were sold online and through gift cards at retail outlets. In North America, points could only be purchased in 4. 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Xbox product director Aaron Greenberg defended the Points system, arguing that the system was intended to reduce the number of individual credit cardtransaction fees Microsoft would have to manage for its users.[6]Discontinuation[edit]The Xbox services launched alongside Windows 8—Xbox Music and Xbox Video (which both succeed Zune Marketplace) defaulted to using credit card transactions with local currency for purchases instead of Microsoft Points. However, when accessed from an Xbox 3. Microsoft Points.[7][8] In May 2. Microsoft Points would be discontinued entirely in favor of unified gift cards with currency that would work across Xbox, Windows Store, and Windows Phone Store.[9]Microsoft's plans to discontinue Points were confirmed during its E3 2. Xbox One, and took effect with the roll- out of an Xbox 3. August 2. 6, 2. 01. Users' existing Microsoft Points will be converted into a currency amount "equal to or greater [than]" their current Points balance. 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Choosing to 'Like' Cracked has no side effects, so what's the worst that could happen? And yes I know that those are some very popular games I just branded, so I guess that makes my opinion automatically wrong, right? Anyway, allow me to recount my 6 hour trudge through Dragon’s Dogma. Don’t think of this as a review, more like a gaming journal…written in blood. The Pain Begins. The game starts surprisingly abruptly as I play as some random man walking around in some ruins to apparently fight a dragon, for some reason. I see a dragon, it talks (which was pretty cool actually) and then we fight some goblins and a Chimera. ![]() So far I’m not as hooked as I expected, but that dragon is pretty cool I guess. I’m getting sick of games that just have dragons being the size of big cars. The Chimera battle was more of a sign that this game was bad than I first thought. After six hours I’m kicking myself for not just quitting then and there. Combat in Dragon’s Dogma is monotonous and messy. It didn’t start off so bad since I was using a sword, shield and there weren’t many enemies, but the Chimera takes a huge amount of damage and I was never really sure if I was even hurting it at all. The goat head is pretty useless…I resorted to climbing on its back like an overly friendly toddler and moving my body around. It kinda looked like I was stabbing the beast, but because many of the melee animations look like pieces of paper crunching up against each other, I couldn’t really tell. My allies also die very quickly, which is easily fixed by me just going over to them and pressing B, so the whole battle made me feel uncomfortably invincible. It also didn’t help that my allies were shouting “The lion is weak to magic”, despite the fact that I didn’t have anything magical on me to use. So, some unexplained door opens and the game cuts jarringly to a character creation screen. Wait, that wasn’t my character? What the hell was the point of all of that?! Is it supposed to be a flash forward? If so, my four foot tall hobbit character really grew up. ![]() ![]() ![]() Yes, I chose a short man as my character. I was trying to make my journey as mystical and charming as possible, so I went for a somewhat вЂChild Mage’ look. I didn’t expect it to make that much of an emotional impact, but when he was shown waving to a woman, who looks like his older sister since I look 1. I was glad that I chose this adorable character. Things are starting to look up. I thought it would drastically change the impression many characters were giving off, since they were going to speak to a child like an adult, which may alter the themes and messages Dragon’s Dogma is trying to show. Fortunately, it kinda did, but that’s just me tricking the game into being better. ![]() That’s not a compliment to it, rather me creating fun out of a bad experience. Dragon On The Beach. I then see a relatively awesome cinematic where a dragon plops out of a black hole thing in the sky and attacks my village…because I guess that’s what dragons do. Suddenly my character, after grabbing a sword on the ground, starts charging for the dragon. Am I supposed to find this behavior brave or endearing? I don’t know a single thing about my character, so it just comes off as weird and genuinely stupid. What is he fighting for exactly? ![]() If the woman he waved to earlier was in danger I may understand him doing anything he could to try and save her, but he just runs at the dragon with absolutely no plan. What is he expecting to happen? Is the dragon just going to see one person running for it and fly away with it’s tail between its legs? NO! He broke a nail! The dragon steps around aimlessly while I hack at its feet, until it smacks me away and starts speaking in some unintelligible language. Oh god, it’s going to be one of those “The Chosen One” stories isn’t it? It then pulls out my heart and eats it…I can’t wait for that to be explained…A Heartless Character…Literally. I wake up in my room, alive somehow, and the dragon has vanished…after doing nothing to this village except kill several people and scare the rest. Worst. Dragon. Ever. But now its voice is in my head, telling me to find him and get back his heart. Okay, why do I care? I’m alive. Why would I risk my life to get my heart back when I’m perfectly fine without it? And what was the dragon even trying to do? It shows up, kills several people, eats my heart and then disappears. Is that it? Anyway, the totally hollow and contrived quest begins! Now I’m told to run around my village and talk to people, and that kind of objective is constant throughout my entire experience. My character sprints at 7. Miles an hour, which never ceases to look ludicrous. You don’t know something, so you’re forced to blindly sprint around boring towns and talk to people who may give you some vague clue as to what to do. My character sprints at 7. Miles an hour, which never ceases to look ludicrous, and I make my way to a gate and some guy tells me about Pawns. Pawns are people who plop out of the sky and fight battles with you. That’s it. That’s not even watered down, that is literally all they are. At first I thought they were going to have some kind of slavery theme flowing through the story, since Pawns apparently aren’t even human and essentially act as your вЂcombat slaves’, but they’re just вЂpeople’ who fight with you. Nothing else. Live long and prosper…and get killed by a wolf. This destroyed my Fable- esque decision of making my character a child, because I’m given people who will follow me everywhere, which makes the whole game one big escort mission, as well as making your journey feel depressingly impersonal. A Pawn called Rook joins me and we venture out to some camp that I’m told is collecting people to fight dragons. On a side note, to exit my village I had to walk up and push B on a closed gate. A CLOSED gate. That is so unintuitive. Why would I assume a closed gate would lead me out? A door I can understand since it can be opened and closed easily by one person. But this is a portcullis. Anyway, moving on. Camp 1. Now we come to the combat. I chose Mage as my class, however you can change it later so the classes become completely arbitrary, as well as stunting what could have been an innovative level up system, if there was one. My attacks consist of swinging my staff, which is too slow and weak to ever be worth using, and shooting out several magical blue balls that shatter like tiny ice cubes on enemies. Rook can enchant my magical ice cubes with fire, which appears to do more damage, but since every enemy takes such a gratuitous amount of damage it just looks ridiculous seeing a goblin take dozens of fireballs and just keep coming. This is not engaging. You can’t just slap more health onto an enemy and make them more difficult, you have to advance their AI. The lack of attacks wouldn’t be so bad except for the long time every enemy takes to kill. Even at level 1. 3 it took me 3. ONE bandit down, yet I can kill a wolf in about four seconds on my own. Apparently bandits are made out of diamonds and titanium, and wolfs are made out of tissues. I make it to the encampment and I suddenly realize that everyone is calling me Arisen, because of what happened in my village with me and the dragon. And here is one of the worst things about Dragon’s Dogma. There is nothing going on with my character. He doesn’t talk and is completely blank, yet everyone is praising me for something that, by the game’s own admission, I know virtually nothing about. I know virtually nothing about. I don’t feel like an actual leader, just some random pseudo- hero who’s walking to some place because it has some vague connection to whatever my equally vague objective is. And the Pawns make this even more prominent because they diminish my involvement in combat by shoving more bodies into the fray. At the encampment I stumble upon a glowing stone that allows me to make my own Pawn. An interesting idea, which I take full advantage of. Echoing my decision to make my own character a child, I make a young girl, and even named her after my girlfriend. But nothing happens with her. She’s just as meaningless as Rook and me, so what was the point of that? This game sure loves introducing ideas and situations only for them to have no consequence to anything. After some meandering objectives like carrying stuff, hitting scarecrows and killing a Cyclops as a test of bravery (even though I did about 2% of the work) we all make our way to another camp. Here is where things start to get infuriating. Since enemies take such an obscene amount of punishment, and I have such a pitiful attack, a single battle can wipe me out in seconds. The game seems to think I’m ready, so why are my attacks so weak? Everything has the ability to kill me with one hit, so I keep my distance and shoot some magical balls over and over and over and over and over and over and over until one of my Pawns finishes an enemy off. It took me about six attempts to get down the path and to the next camp, especially since one wolf can blind sight me and bite all my health off in one go. This isn’t engaging or even challenging. It’s just monotonous because I have such a limited an seemingly useless way of attacking anything and have to stand 2. The Pawns aren’t much help either since each of them dies a few seconds after they get revived. Also, my Pawns find it necessary to comment on every single thing that’s happening wherever we are and whatever we’re doing. This is slightly tolerable when they tell you about waterfalls and rivers, but during combat they keep saying things like “They’re weak against fire”, “Look out, Goblins! Mattel's game of Uno has been a fun and entertaining card game for many years. The basic rules for playing Uno are as follows: 1. The deck consists of four suits (red. A card game is played with a deck or pack of playing cards which are identical in size and shape. Each card has two sides, the face and the back. Normally the backs. UNO is one of the world's most popular family card games, with rules easy enough for kids, but challenging and exciting enough for all ages. Each player is dealt 7. Official UNO Rules. AGES: 7 and over. PLAYERS: 2 to 1. 0OBJECT. To be the first player to score 5. Points are scored by ridding yourself of all the cards in your hand before your opponent(s). You score points for cards left in your opponent's hands. ![]() This is UNO. The game you remember. However the NEW card faces are nuts. There are no words on these cards at all. Not on the wild cards and not on the 'Word' cards. UNO Deluxe Rules. UNO is a card game where two to 10 players compete to discard all the cards from their hand and earn points. The first person to reach 500 points.![]() YOU SHOULD HAVE - 1. Blue Cards - 0 to 9. Green Cards - 0 to 9. Red Cards - 0 to 9. Yellow Cards - 0 to 9. ![]() UNO Game Instructions. Uno is a card game distributed by Mattel Inc. that can be played by two to 10 players. Mattel recommends Uno for age 7 and older. Mattel has. GOING OUT When a player has only one card left, he/she must yell “UNO” (meaning “one”). Failure to do this results in having to pick up 2 cards from the DRAW. Experience the zen of the 4 colors. official rules the deck faq spinoffs games electronic mattel-released esdevium-released. ![]() Draw Two cards - 2 each in Blue, Green, Red and Yellow. Reverse Cards - 2 each in Blue, Green, Red and Yellow. Skip Cards - 2 each in Blue, Green, Red and Yellow. Wild Cards. 4 Wild Draw 4 cards. Blank Cards in each color [new decks][Please remove all components from the package and compare them to the parts list. If any items are missing please call 1- 8. TOYS.]Okay, now grab a bag of potato chips and something to wash them down with. UNO IN A NUTSHELLEach player is dealt 7 cards with the remaining ones placed face down to form a DRAW pile. The top card of the DRAW pile is turned over to begin a DISCARD pile. The first player has to match the card in the DISCARD pile either by number, color or word. For example, if the card is a red 7, player must throw down a red card or any color 7. Or the player can throw down a Wild Card. If the player doesn't have anything to match, he must pick a card from the DRAW pile. If he can play what is drawn, great. Otherwise play moves to the next person. When you have one card left, you must yell "UNO" (meaning one). Failure to do this results in you having to pick two cards from the DRAW pile. That is, of course if you get caught by the other players. Once a player has no cards left, the hand is over. Points are scored (see scoring section) and you start over again. That's UNO in a nutshell. NOW FOR THE DETAILSCHOOSING A DEALEREach player picks a card. The player who picks the highest number deals. If you picked a "word" card, too bad, they don't count. Player to the left of the dealer starts play. STARTING A DISCARD PILEWell, if a word card is the first one turned up from the DRAW pile, this is what happens. Wild Draw Four - It's put back in the deck and another one is chosen. Wild Card - The player to the left of the dealer calls out a color - then plays. Draw Two Card - The player to the left of dealer must pick two cards and then the next player goes (sad, but true). Reverse Card - The dealer plays first, but then goes to the right instead of the left. Skip Card - The player to the left of dealer doesn't start (get it, he's skipped). The player to the left of him starts. WHAT WORD CARDS MEANDraw Two Cards - When this card is played, the next person to play must draw 2 cards and forfeit his turn. Reverse Card - Simply reverse direction of play. Play left becomes play right, and vice versa. Skip Card - The next player to play loses his turn and is "skipped." Mighty clever. Wild Card - This card can be played on any card. The person playing the card calls any color to continue play, including the one presently being played if desired. A Wild card can be played even if the player has another playable card in his hand. Wild Draw Four Card - This is the best, meanest, most sneaky card to have. Not only does the player get to call the next color played, but the next player has to pick 4 cards and forfeit his turn. There is a hitch, however (of course): you can only play this card when you don't have a card in your hand that matches the color of the card previously played. Note: A player may have a matching number or word card of a different color in his hand and plays his "Wild Draw Four" card. What Are These Extra Cards For? Blank Card - This is a special card that you may use in one of two ways. If a card from your UNO deck is lost or damaged you may use the Blank Card as a replacement. Example: If you find that your deck is missing one of the yellow 7's you would simply replace it by taking the yellow Blank Card, marking a "7" on it and adding it back into the deck. If you family has a special UNO rule you prefer to play with you may write that rule on the Blank Cards and add them straight to the deck. GOING OUTA player who forgets to say UNO before his card touches the discard pile, but "catches" himself before any other player catches him, is safe and is not subject to the penalty. You may not catch a player for failure to say UNO until his second to last card touches the DISCARD pile. Also, you may not catch a player for failure to say UNO after the next player begins his turn. Beginning a turn is defines as either drawing a card from the DRAW pile or drawing a card from your hand to play. If the last card played in a hand is a Draw Two or Wild Draw Four card, the next player must draw the two or four cards. These cards are counted when points are totaled. If no one is out of cards by the time the DRAW pile is depleted, reshuffle and continue play. SCORINGWhen a player is out of cards, he gets points for cards left in the opponent's hands as follows: All cards through 9 Face value. Draw 2 = 2. 0 points. Reverse = 2. 0 points. Skip = 2. 0 points. Wild = 5. 0 points. Wild Draw 4 = 5. 0 points. The WINNER is the first player to reach 5. However, the game may be scored by keeping a running total of points of each player is caught with at the end of each hand. When one player reaches 5. RENEGINGA player may choose not to play a playable card from his hand. If so, the player must draw a card from the DRAW pile. If playable, that card can be played, but the player may not play a card from his hand after the draw. WHAT WOULD A GAME BE WITHOUT PENALTIESIf a player makes a card suggestion to another player, he must draw 4 cards. If a player plays a Wild Draw 4 card illegally and gets caught, he must first show his hand to the player who challenged. If guilty, he must draw 4 cards. If not guilty, the challenger must draw 2 cards in addition to the 4. The challenge can only be made by the person required to draw the four cards. TWO- HANDED PLAY, PARTNERS AND MULTI- TABLE TOURNAMENTS: Rules for Two Players - Play UNO with two players with the following special rules: 1. Playing a Reverse card acts like a Skip. The player who plays the Reverse may immediately play another card. The person playing a Skip card may immediately play another card. When a Draw Two card is played and your opponent has drawn two cards, the play is back to you. The same principle applies to the Wild Draw Four card. Regular UNO rules apply in all other other instances. Partners - Four Players - Sit across from your partner. When either partner goes out, the hand is over. Total all of the points in both opposing partner's hands and score for the winning team. Variation - With four players, play four hands with each of the other three players as your partner (a total of 1. Each player keeps track of his points scored in each partnership. Play several rounds, with the person scoring the highest number of points declared the winner. With eight players, play two separate games at two tables, with each player having every other player as a partner for four hands each (a total of 2. Score as above. 4- 6- 8- 1. Players - If several couples wish to play "UNO" seat them alternately, one man, one woman, etc., and play the men versus the women. Once a man or woman goes out, all teammates throw in their cards and the opposing team totals the points in all of their hands. First team to accumulate 5. Challenge UNO - This game is scored by keeping a running total of what each player is caught with in his hand. As each player reaches a designated amount, we suggest 5. When only two players are left in the game, they play head to head. When a player reaches or exceeds the amount designated, he loses. The winner of that final hand is declared the winning player of the game. See special rules for two- handed UNO). THE MAKERS OF UNO FIND THIS VARIATION THE MOST CHALLENGING WAY TO PLAY. Well that about sums it up. Enjoy UNO - and may the luckiest player win! International Games, Inc. Mattel Company All Rights Reserved. Uno Rules - The Original Uno Card Game Rules. Setup: The game is for 2- 1. Every player starts with seven cards, and they are dealt face down. The rest of the cards are placed in a Draw Pile face down. Next to the pile a space should be designated for a Discard Pile. The top card should be placed in the Discard Pile, and the game begins! Game Play: The first player is normally the player to the left of the dealer (you can also choose the youngest player) and gameplay usually follows a clockwise direction. Every player views his/her cards and tries to match the card in the Discard Pile. You have to match either by the number, color, or the symbol/Action. For instance, if the Discard Pile has a red card that is an 8 you have to place either a red card or a card with an 8 on it. You can also play a Wild card (which can alter current color in play). If the player has no matches or they choose not to play any of their cards even though they might have a match, they must draw a card from the Draw pile. If that card can be played, play it. Otherwise, the game moves on to the next person in turn. You can also play a Wild card, or a Wild Draw Four card on your turn. Note: If the first card turned up from the Draw Pile (to form the Discard Pile) is an Action card, the Action from that card applies and must be carried out. The exceptions are if the Wild or Wild Draw Four cards are turned up, in which case – Return them to the Draw Pile, shuffle them, and turn over a new card. At any time, if the Draw Pile becomes depleted and no one has yet won the round, take the Discard Pile, shuffle it, and turn it over to regenerate a new Draw Pile. There are two different ways to play regarding drawing new cards. The Official Uno Rules states that after a card is drawn the player can discard it if it is a match, or if not, play passes on to the next player. The other type is where players continue to draw cards until they have a match, even if it is 1. The game continues until a player has one card left. The moment a player has just one card they must yell “UNO!”. If they are caught not saying “Uno” by another player before any card has been played, the player must draw two new cards. Once a player has no cards remaining, the game round is over, points are scored, and the game begins over again. Normally, everyone tries to be the first one to achieve 5. Action Cards: Besides the number cards, there are several other cards that help mix up the game. These are called Action or Symbol cards. Reverse – If going clockwise, switch to counterclockwise or vice versa. Skip – When a player places this card, the next player has to skip their turn. If turned up at the beginning, the first player loses his/her turn. Draw Two – When a person places this card, the next player will have to pick up two cards and forfeit his/her turn. Wild – This card represents all four colors, and can be placed on any card. The player has to state which color it will represent for the next player. It can be played regardless of whether another card is available. Wild Draw Four – This acts just like the wild card except that the next player also has to draw four cards. With this card, you must have no other alternative cards to play that matches the color of the card previously played. If you play this card illegally, you may be challenged by the other player to show your hand. If guilty, you need to draw 4 cards. If not, the challenger needs to draw 6 cards instead. Scoring: When a player no longer has any cards and the game ends, he receives points. All opponents’ cards are given to the winner and points are counted. All number cards are the same value as the number on the card (e. Draw Two" – 2. 0 Points, “Reverse" – 2. Points, “Skip" – 2. Points, “Wild" – 5. Points, and “Wild Draw Four" – 5. Points. The first player to attain 5. Alternative Gameplay: This is the alternative Uno gameplay proposed by Mattel. This is done by keeping a running tally of the total points left in each player’s hand at the end of each round. Players reaching 5. The final two players then challenge each other (under Two Player rules) until someone reaches 5. Two Player & Four Player Rules. For two players, there is a slight change of rules: Reverse works like Skip. Play Skip, and you may immediately play another card. If you play a Draw Two or Wild Draw Four card, your opponent has to draw the number of cards required, and then play immediately resumes back on your turn. For four players (two- partner teams), players sit opposite their partners, and play until one of either partner goes out with one Uno card left. Scoring for the winning team is done by adding up all the points from opposing partner’s hands. Walker’s Game Ear Hearing Protection for Hunting & Shooting Sports. ![]() ![]()
Walkers Game Ear 3171 WGEXGE4B Digital 4-HD Power Elite Hunting Hearing Aid with Hearing Protection (One Earpiece) (NRR 29). Walkers Game Ear - 403 results from Walker, GSM Outdoors, Walker's like Walker Elite Digital HD PRO Beige Assisted Listening Device, Walker Elite Digital HD PRO Beige. ![]() ![]() ![]() Walker’s Game Ear, Digital HD Elite Game Ear with Aridion Nano Technology is 20% smaller than standard game ears and has four digital sound processing channels that. NHL Winter Classic - Wikipedia, the free encyclopedia. The 2. 01. 2 NHL Winter Classic (known via corporate sponsorship as the Bridgestone NHL Winter Classic) was an outdoor regular season National Hockey League (NHL) game played on January 2, 2. Citizens Bank Park in Philadelphia, Pennsylvania.[1] The game, the League's fifth Winter Classic, matched the New York Rangers against the Philadelphia Flyers, two Atlantic Division rivals; [1] the Rangers won by a score of 3–2.[2] The original plan was to have the contest at the Philadelphia Eagles' home, Lincoln Financial Field; however, the Eagles played there the day before, and the NHL needed at least a week of preparation time to build the ice rink onto the field. The game was broadcast by NBC in the United States and by CBC and RDS in Canada. NBC's announcers were Mike Emrick and Eddie Olczyk, with Pierre Mc. Guire handling sideline duties and Bob Costas as the studio host. The game returned to its original daytime time slot, with the Rangers- Flyers game beginning at 3: 0. Eastern Standard Time (two hours behind its originally scheduled start time of 1: 0. This marked the first time the Winter Classic was not played on New Year's Day, as it fell on a Sunday; NBC's contract with the National Football League (NFL) prevents them from airing NHL games (or anything else) on primetime Sunday night, because of NBC Sunday Night Football,[3] and while NBC has an open time slot on Sunday afternoon, the NFL traditionally discourages its broadcast partners from programming high- profile sports events in competition with its own games, a full slate of which the NFL played on the afternoon of Sunday, January 1. Game summary[edit]. The opening ceremony of the 2. NHL Winter Classic at Citizens Bank Park, Philadelphia, PA. ![]()
![]() The game was delayed two hours from its originally scheduled start time due to the expectations of warm temperatures and sun glare. The 3: 2. 0 p. m. °F and overcast skies. Rain fell for a short time during the second period. Ice conditions were mostly excellent with few delays to repair the playing surface, and they compared favorably to last year's game according to Michael Rupp, who played for the Penguins in the 2. NHL Winter Classic. The Rangers entered the game on top of the Atlantic Division and the Eastern Conference with 5. Flyers trailing the Rangers by two points and having the chance to tie for first place with a win. The first period was scoreless, with neither team sustaining much offensive pressure. The Flyers had the edge in play, and it was reflected on the scoreboard with their 1. Each team was assessed a penalty late in period, resulting in short power plays for both. The 2009 NHL Winter Classic (known via corporate sponsorship as the Bridgestone NHL Winter Classic 2009) was an outdoor regular season National Hockey League (NHL. In the second, shadows were becoming prevalent on the rink as the sun set behind the stadium and the lights took full effect. Despite the ice conditions getting slightly worse, as well, the game became more fast- paced, and the Flyers scored two goals in less than two minutes in the second half of the period. Brayden Schenn's first career goal was scored following an offensive- zone face- off and Claude Giroux scored on an odd- man rush. On the Rangers' first shift following Giroux's goal, Rupp scored his second of the season on a wrist shot. The Flyers again outplayed the Rangers in this period and had a 1. The Rangers came out with more energy to start the third, and Rupp tied the game on his first shift of the period, beating Sergei Bobrovsky from a bad angle. Less than three minutes later, Brad Richards gave the Rangers a 3–2 lead when he hit an open side of the net following a rebound. The final period had the most end- to- end action of the game and sustained pressure, and it was played evenly by both teams. The Flyers had the only power play of the period, recording one shot. Workers lay the foundation for the ice rink to be used for the NHL Winter Classic at Gillette Stadium.![]() With Bobrovsky pulled from the net for an extra attacker, the Flyers and Rangers were assessed matching minors, so the Flyers had more room to skate with a five to four skater advantage rather than six to five. As they sustained more pressure and the puck was sliding through the crease, Rangers defenseman Ryan Mc. Donagh slid in an attempt to block the net but was called for covering the puck in the crease. Daniel Briere was chosen to take the ensuing penalty shot, which was stopped by Henrik Lundqvist with 1. Rangers. With the loss the Flyers became the first team to lose in two Winter Classics. Prior to this game, the Flyers had a record of 1. The win moved the Rangers into first overall in the league standings.[4]Scoring summary[edit]Number in parenthesis represents the player's total in goals or assists to that point of the season. Penalty summary[edit]Shots. Period. 1st. 2nd. Total. New York Rangers. Philadelphia. 12. Power play opportunities. Goals/Opportunities. New York Rangers. Philadelphia. 0/2. Three star selections[edit]Team rosters[edit]^ Martin Biron and Ilya Bryzgalov dressed as the back- up goaltenders. Neither entered the game. Scratches[edit]Officials[edit]Broadcasting[edit]The game was telecasted on NBC in the United States, CBC (English) and RDS (Fran. çais) in Canada.[5][6] Local radio broadcasts were provided by WIP/WIP- FM in Philadelphia and WEPN in New York City, while Sirius XM Radio carried the game on satellite radio.[citation needed]Documentary[edit]HBO aired a four- part documentary chronicling the preparation of the two teams for the game as part of its award- winning sports series 2. The first episode aired on Wednesday, December 1. ET,[7] with three additional episodes following each subsequent Wednesday. The series chronicled each team's seasons leading up to the Winter Classic, and emphasized the physical nature and intensity of the Rangers–Flyers rivalry. The episodes focused notably on the fiery coaching approaches of John Tortorella and Peter Laviolette, the odd and comical personality of Ilya Bryzgalov, and the ups and downs that each team underwent before the Winter Classic. Ratings[edit]The 2. Winter Classic had relatively low ratings compared to the previous four events. The game earned a 2. Winter Classic to fall short of the benchmark set by Wayne Gretzky's final game in 1. NHL regular season game prior to the Winter Classic. In Philadelphia, the game had a rating of 1. The other highest rated markets were Buffalo (7. Boston (5. 1), and Pittsburgh (4. New York's home market finished with a 4. Some critics'[who?] reasons as to why the ratings were low were due to the fact that the game was moved back two hours from 1pm EST to 3pm EST; the game was played a day later than normally (January 2 opposed to January 1) because of the NFL last regular season games; it was played during the daytime on a day not universally recognized as a holiday (thus more people would have been at work and missed the game); the fact it had to compete with two college bowl games (Outback Bowl and Rose Bowl, although previous Winter Classics also had to compete with bowl games); and overexposure of the New York- Philly matchup. Alumni game[edit]. The Flyers and Rangers alumni gathered for a combined team picture after the game. An alumni game between former Flyers and Rangers players was played on December 3. The game was broadcast live by Versus, CBC Television, and Comcast Sports. Net Philadelphia, with a tape- delay broadcast on MSG Network.[1. The start time was rescheduled to 3: 0. PM Eastern Standard Time from the original start time of 1: 0. PM, due to weather concerns, but garnered a near sellout crowd nonetheless. Two storylines built headlines in anticipation of alumni game. One was Bernie Parent participating in the game at the age of 6. Parent decided to participate despite his age due to requests by fans.[1. The return of Eric Lindros also grabbed headlines.[1. Lindros was a very popular and successful player for the Flyers, but left the franchise amidst controversy and bad blood. The Flyers players all wore a small number "1. Flyers defenseman Brad Mc. Crimmon, who died in the 2. Lokomotiv Yaroslavl air disaster earlier in the year. Bernie Parent's return to the ice after 3. Winter Classic Alumni Game. The game began with a ceremonial faceoff between Flyer captain Bob Clarke and Ranger captain Mark Messier, dropped by Flyers chairman Ed Snider, member of the Hockey Hall of Fame as a builder, and a recent inductee in the United States Hockey Hall of Fame. The game started with a total of seven members of the Hockey Hall of Fame one the ice: Clarke, Parent, Messier, Bill Barber, Mark Howe, Mike Gartner and Brian Leetch. Glenn Anderson, another Hall of Fame Member, also participated in the game. Parent started the game and earned ovations by several saves, most notably one on a breakaway by Ron Duguay, but was replaced with Mark La. Forest by his request five minutes into the game. Early in the game, Jeremy Roenick committed a rare alumni game hit on Darren Turcotte. The first goal of the game was scored by John Le. Clair on a pass by Eric Lindros, showing shades of the Legion of Doom. Mikael Renberg, the third member of the Legion, was invited to the game but was unable to participate due to prior commitments.[1. Instead, Lindros and Le. Clair were joined by Mark Recchi, who retired less than 6 months earlier after winning the Stanley Cup with the Boston Bruins at the age of 4. Recchi played with Lindros early in Lindros' career, forming the Crazy 8s line with Brent Fedyk before being traded for Le. Clair and Eric Desjardins, who also participated in the game. Shortly after Lindros scored, Shjon Podein cleaned up a rebound to put the Flyers up 2- 0. The first penalty was committed by Eric Lindros, resulting in a penalty shot (as did all penalties in the game) for Nick Kypreos. Kypreos' attempt was however stopped by La. Forest. Rangers goaltender John Vanbiesbrouck was replaced by Dan Blackburn to start the second period. Blackburn would keep the net clean for the entire period, also stopping a penalty shot by Podein after Podein was slashed by Nick Fotiu. Flyers goalie La. Forest was replaced by Neil Little halfway through the game without surrendering a goal. |
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